Poster GVNY, in response to my Barcelona Urbanity thread wrote: “surprising insertion of the concept of 'emergent' urbanism and architecture. This concept is fascinating to me. Does it hold the same appeal for you?”. I thought I’d start a thread on this interesting concept (and, yes, it is fascinating to me too).
There are different definitions of emergence, but essentially they relate to the idea that the interaction or accumulation of simple phenomena can give rise more or less spontaneously (or unexpectedly) to more complex phenomena. Everything from traffic bottlenecks to the shape of street patterns in completely unplanned human settlements have been linked to this. Mathematically, fractal patterns are often sued as a representation of simple/weak emergence.
In relation to urbanism, emergence has many interesting aspects. One that I’ve commented on previously is the idea of a number of relatively simple, ‘cartesian’ choices (“we’ll lay our streets like this” + “I’ll build my building up to the property line” + “the building will have windows on two sides and be x-stories high”) when cumulated create a space that seem massively more intricate than the individual, simple parts. This is visible in many cities, though the two examples below are both from Spain, as it happens.
This is the same I had in my thread about Barcelona
and this is a much smaller scale, from the island of Tenerife. I’ve got more images on a different image-hosting service that I can’t access right now
What attracted me to this subject (having had a passing knowledge of fractals/emergence from work) is the realization that this complexity, this messiness is not something that, prima facie, you would expect anyone to want to “plan in”. At a time (19th, early 20th century) when many of the buildings would have been more poorly maintained, the streets dirtier, the housing more crowded, some of these areas may have been perceived as slums. Certainly, a ‘blank slate’, ‘think outside the box’ process of planning would tend to come up with something that is simpler. Not so much simpler at the individual building or individual room level. Or even simpler at the street-pattern level. After all, these are fairly simple in both cases. But simpler at the macro level. Simpler when viewed from an airplane, if you get my meaning. Something like this:
I don’t want to get into the old “Corbusier was an idiot” rant mode nor hew to the idea that ‘good urbanity is organic urbanity’. There is very little that is purely organic in the images above, they too stem from regulations and planning as much as by individual action.
Simply, I find it intriguing that an orderly point of arrival (the town ‘must look orderly’) is not generated by a series of orderly points of departure and that ‘forcing an orderly result may cause problems at the lower orders. This, in my mind, links to the idea that the larger a system, the more it naturally tends to be / must be in order to work well COMPLEX. While the smaller the object/system, the less necessary and natural complexity is.
Before I shut up, allow me to point out a website/blog that is all about emergence in urbanism (along the lines of C. Alexander’s pattern language theories).





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